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view post Posted on 5/9/2014, 23:16     +1   +1   -1
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Fakemon

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school is coming
4 anno
part 2
again
 
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view post Posted on 5/9/2014, 23:21     +1   -1
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Fakemon

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view post Posted on 6/9/2014, 20:00     +1   -1
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Fakemon

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- Lucario has a purple and green skin and dark grey skin. Rest are shades of blue.

- I made a mistake for the light blue costume of ZSS it's actually gray. It just looked light blue to me in passing

- No Masked DDD alt

- Diddy kong only gets 1 banana. If you pull another, It disappears

- Captain falcons uppercut (side B) doesn't do strike dmg anymore, only a grab. His up b goes straight up

- Why on earth is ZSS getting 2 shades of blue as her alternate colors? Is purple and white really gone for "really light blue"?? It's actually gray, I looked too quickly.

- Fast falling is pretty swift. It also has the ash 64 effect sparkle when you do the input.

- Charizard can be purple, yellow, red, grey

- Megaman has yellow

- No Metal Sonic. Shades of Blue/One White skin

- Marth has an Orange Skin

- Pacmans costumes change his gloves and shoes

-Pits side b fist has a bad lag if you whiff, big KO power if you hit at higher %­s

- Wolf deconfirmed. Fox has an alternate skin that looks exactly like wolf. he's gray fur, purple eye device and grayish clothing. It's the only skin that changes foxes fur. This is only a color, NOT a costume

- Pikachu has a hat with sunglasses on the front costume, and a fighter headband (red and black colored I think).

- megaman has a green/orange costume, and white/red costume, a blue and white costume

-there is no Melee dash dancing. It's incredibly hard to do with the circle pad but it's essentially the same thing as brawls. IE not super useful or practical.

- Marth double fair is not possible.

- Shulks second jump is a somersault. Feels funny. All his smash attacks have a strange millisecond-ish load-up time before they come out. The Monado powering up or whatever.

- the ledge is DEFINITELY tougher to grab and there is no snap. Unfortunately both Marth and Shulk flip for their 2nd jump so I could not test ledge re-grabbing within a short window of time because it waits for their flip animation to finish before actually grabbing.

-ZSS comes in dark blue, really light blue (lighter than her normal costume) green, black, and red.

-Peach's forward B has BARELY any startup time anymore (the butt slam)
It felt REALLY FAST.

- pacmans forward a is a combo like Marth except with punches

- his down aerial is like lucarios except he kicks like 2-3 times.

- Shulk has amazing spacing options because his Monado reaches so damn far
- The game still has a sense of floatiness to it that is present in brawl. It's definitely not like Melee where you drop like bricks.

- Shield rolling is extremely fast and there's a neat little sparkle star effect when you do it and acting out of shield is as well. I think of it like a mini-wave dash. No wave dashing or l-cancelling. Just rolling baby.

- Ledge snap SEVERELY nerfed. I feels like Melee ledge grab.

- Meta knights up b is like Marth's up b. It hits people like once and sorta knocks them away and has an upward direction to it.

His tornado still has a lot of hits but you can DI it pretty easy because the hits are actually less frequent, I don't know yet about its priority.

- Pivot cancel is still in

- Pac Man is SLOW. Every single one of his aerials are kicks. His forward aerial is a double kick, his back air is like Mario. The thing that stood our about him is his utter sluggish-ness. His fall speed is like brawl. His run speed is slow. His forward b sends a pellet out in front of him, and then he turns in to classic pacman and boosts towards it. It's kind of like greninja'd shadow sneak thing except you can't time it.

- lucario is unchanged except his smash attacks feel MUCH faster.

- peach is unchanged except for her up aerial. It's now a rainbow thing, it has an arched hitbox over the top of her head, she draws it with her hand.

- Ike feels unchanged. I was never an Ike main so I don't know the specifics but his attacks were all the same general thing, nothing new I noticed.

- pacman. He feels slow, but his attacks felt like they had a good hitbox, because he's really fat and his legs stretch when he kicks. He just felt really interesting to play, but I ended up using his aerials the most because of their hit boxes.

- Peach's turnip pull speed is nerfed. She can still move in to float to do things like crown and nair. Her fsmash goes tennis club, golf club, and frying pan. I believe it's a set order now.

- Sonic still dies pitifully if you end up in a spin without a jump

- ledge stalling may be impossible now? If you drop from the ledge and jump back up, you literally will just NOT grab it. It's like the ledge gains invulnerability to your grab for a certain time after you let go. DO NOT TAKE THIS OUT OF CONTEXT. I am not 100% sure I need to try it again on my 2nd go around but in my last match I basically lived on the ledge trying this out.

-I could no re-grab the ledge directly after letting go and jumping back in to obvious grab range.

- palutena's smash reach is incredible. Her up smash is the giant pillar laser beam thing. Her side smash moves a bit forward and her wings slap in front of her.

- robin is FANTASTIC. Magic is not slow, when he has his spell book his attack speed is really good. If you use a smash attack in the air IT USES HIS MAGIC SMASHES. If you use a normal aerial it uses his other weapon.

- Lucina is not playable. (Editor's note: Lucina is not playable in the demo, which means she is an unlockable character)

- chrom appears in robins victory pose.

- they are really right on pictures and video. I almost got kicked out for trying.

- villagers up b is the most overpowered recovery I've ever seen.

- whoever is worried about combos, there are combos.

- YOU CAN CANCEL RUN WITH SHEILD.

- Olimar has Alph as a costume

- Robin's hair model doesn't change. Only color changes.

- Glasses Pikachu confirmed

- Black and purple Yoshi colors confirmed

- Charizard's up throw is seismic toss, similar to Kirby's throw.

(rumored) Costumes/colors atm
Peach: Fire Peach
Yoshi: Black, Purple (no white)
Toon Link: Pajamas
Pit: No black color
Palutena: Viridi color
Olimar: Alph (full model change)
Meta Knight: Dark Meta, Galacta Knight
Fox: Wolf color (may just be Brawl's black Fox)
Pikachu: Gold/Silver's Trainer Hat, X/Y's Trainer hat, Party hat returns
Charizard: Shiny Charizard
Robin: His hair color changes, but not the model
Pac-Man: His color doesn't change, but he wears accessories.

Post-game bonuses from Melee have returned
Shulk's Monado Arts special is "weird." "A black kanji will appear behind you. Then quickly press b until you have the mode you want you can act normally while doing it"
Donkey Kong has a new dash attack
Diddy still has his Dixie Kong recolor
Some of Shulk's skins are sleeveless
Peach still has a Daisy recolor
Dedede has a new side special
Ike does not have a Path of Radiance alt
Riki and Dunban are the only characters that appear in Shulk's Final Smash
Captain Falcon's recovery is straighter and goes higher. His aerial knee attack has more power, but more landing lag.
Link's Gale Boomerang has been improved
Charizard has been buffed
The tester "hated Brawl" but loves the new games
Link's recovery has been greatly improved
Bowser has a pink-haired recolor
Ike's fire is now blue
Meta Knight has been somewhat nerfed


Edited by ¬Steve« - 6/9/2014, 21:17
 
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2 replies since 5/9/2014, 23:16   47 views
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